Haark's Edge

Where Haark’s rim touches the wind and sky, there is a region that wraps entirely around the shard. This place, called simply the Edge, is a desolate, wind-blasted ghost town where Folk come to hide or conduct the very worst sort of business. It is difficult for the City Watch to confirm a murder when the victim has been tossed bodily off the edge of Haark itself. The gangs that rule the place are strange and skilled, being the equal of any but the most experienced of city guard. Drug dealers, poisoners, slavers, assassins, fencers, leg-breakers, arms smugglers, cannibals, monsters, and worse make up the teaming micro-factions of the Edge.

It is unheard of for all but the most saintly to attempt salvation here. The Edge, with the clay chimes that ring hollowly and ominously in its wind-smooth towers, is not for the civilized and untested.